RENDER
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Render Network is a peer-to-peer GPU compute network connecting users needing GPU compute services (e.g., GPU rendering and machine learning inferences) to idle GPU owners willing to fulfill compute requests for profit. The network provides a distributed GPU compute marketplace where users can monetize idle GPU power while offering creators or compute clients more accessible computing services.
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AccountBalanceQuery feature is being deprecated with the release of Consensus Node software version v0.77, and users are advised to migrate to the Mirror Node REST API for retrieving account balances 1. This matters because node operators and integrators relying on the legacy query method must update their tooling to avoid disruption to balance retrieval workflows 1.Render Network is a peer-to-peer GPU compute network connecting users needing GPU compute services (e.g., GPU rendering and machine learning inferences) to idle GPU owners willing to fulfill compute requests for profit. The network provides a distributed GPU compute marketplace where users can monetize idle GPU power while offering creators or compute clients more accessible computing services.
Render Network is a decentralized platform that leverages a peer-to-peer model to provide GPU (Graphics Processing Unit) compute services. It connects users who need computational power for tasks like rendering graphics or machine learning inferences with those who own idle GPUs and wish to monetize their hardware. This setup creates a distributed marketplace, enabling GPU owners to earn income while offering more affordable and efficient compute resources to users in need.
In simpler terms, Render acts as a mediator between two groups: creators needing heavy computing power and individuals or companies with extra, unused GPU capacity. This innovative approach allows users to tap into high-performance computing capabilities without owning expensive equipment, thus democratizing access to computational resources. By utilizing blockchain technology, the platform ensures secure and transparent transactions, making it an attractive option for both service providers and consumers.
Render Network was first introduced in August 2017 by Jules Urbach, founder of OTOY, Inc., a company specializing in GPU-based software technology. Urbach aimed to create a decentralized platform using idle GPU resources to offer affordable rendering services. The project initially launched its token on Ethereum as an ERC-20 token in a two-phase sale from 2017 to 2018. In February 2019, the team migrated the RNDR token to a new contract, adjusting the maximum token supply. Following development phases in 2017 and 2018, the Genesis mainnet launched privately in June 2019.
No, you cannot stake any tokens in the Render project. As of now, the staking feature previously planned for the network has not been implemented, and no further updates have been provided regarding this feature.
The Render project has not reported any notable hacks or exploits involving a significant monetary loss to the native protocol or network itself. A recent update mentioned a security incident where the founder's X (formerly Twitter) account was compromised, but this did not involve the Render network or protocol directly.
Render Network implements several security measures to ensure the safety and reliability of its services, particularly in the peer-to-peer GPU compute marketplace. Here are the key security features and unique aspects of the project, along with any known vulnerabilities:
Solana Blockchain Security: Transactions involving the RENDER token are secured by the Solana blockchain, inheriting its security guarantees. This means that the transactional data benefits from Solana's high-performance and robust security features.
Permissioned Network: The Render Network operates a permissioned GPU node infrastructure. Potential node operators must first meet specific hardware requirements and apply through an interest form, ensuring that only qualified participants join the network.
Closed Source Codebase: The Render Network's codebase is not open-source, allowing the project team to have direct control over changes and updates. This approach helps mitigate the risk of external tampering, though it can limit community involvement in the code review process.
Smart Contract Audits: Multiple audits have been completed to ensure the security of the Render Network's smart contracts, including reports by EtherAuthority and OpenZeppelin. These audits help identify potential vulnerabilities before they can be exploited.
Unauthorized Access Protections: Render Network reserves the right to terminate accounts and associated software licenses if unauthorized use is suspected, as outlined in their terms and conditions. This provides an additional layer of security against account breaches.
Known Vulnerability: There have been past incidents, such as the compromise of Jules Urbach's X account, the founder of Render Network, highlighting the importance of safeguarding credentials and verifying information through official channels to avoid phishing and misinformation risks [source: Render Network X announcement].
Overall, Render Network adopts a combination of blockchain security, controlled network access, and rigorous audits to protect its platform, while also maintaining vigilance against potential vulnerabilities and breaches.
The Render project has undergone multiple audits. Here is the list:
These audits highlight efforts to ensure the security and integrity of the Render Network's operations.
Render Network was first introduced in August 2017 by Jules Ubach, the founder of GPU-based software technology company OTOY, Inc. With Render Network, Ubach aimed to build a peer-to-peer platform that harnesses idle GPU resources to provide affordable and accessible rendering to creators without compromising rendering quality.
OTOY, Inc., initially deployed the project token on Ethereum as an ERC-20 token offered across a two-phase token sale from 2017 to 2018. Before Render’s mainnet launch, the project team migrated the RNDR token to a new contract in February 2019, decreasing the initially proposed maximum token supply from ~2.15 billion to ~536.87 million. After a three-phase development journey through 2017 and 2018, a private Genesis mainnet went live in June 2019. This release integrated the RNDR token with Octane Render Cloud (ORC), OTOY, Inc.’s proprietary rendering engine. Public access to Render Network became fully available in April 2020.
In March 2021, Render Network bridged the ERC-20 RNDR to Polygon due to concerns about rising gas costs on Ethereum. In July 2022, the project team introduced Render Improvement Proposals (RNP) to encourage community contributions to Render’s development. It also formed the Render Network Foundation in January 2023, an entity responsible for facilitating community participation in governance via RNPs and funding ecosystem growth initiatives via grant programs.
In November 2021, the project team announced its plans to launch on Solana and eventually migrated its infrastructure and token contract in November 2023. With its migration to Solana, Render Network extended its capabilities beyond rendering and toward offering GPU computing services via an external API to third-party computing clients. ANTBIT.IO (io.net) was the first third-party compute client to receive API access to Render Network’s compute resources for processing computing tasks like machine learning training, inference, and fine-tuning. Other third-party compute clients, including Beam, Nosana, and FEDML, have been granted API access for more extensive computing tasks beyond rendering.
Prior to Render Network’s transition to Solana in November 2023, node operators were compensated in the ERC-20 RNDR token on Ethereum for providing rendering services. The launch introduced the Burn-and-Mint Equilibrium (BME) model which was subsequently implemented in December 2023. The BME model enabled (i) onchain payments in SPL RENDER for rendering jobs, (ii) predictable job pricing, and (iii) incentivized node participation with rewards.
In January 2024, voting has started on proposal RNP 008 to introduce Nosana as the Render Network's fourth Compute Client, which was approved with 100% voting in favor in February of the same year.
In February 2024, Coinbase added support for RENDER on the Solana network. By March, the team proposed a collaboration with Stability AI to create a dataset of 3D assets for model training, leveraging Render's GPU network and Stability's AI expertise.
By June 2024, the team accepted the RNP 000 Modifications with 83% of the votes in favor. The proposal aimed to simplify and streamline the RNP structure by consolidating sections and removing redundant information.
By July 2024, major exchanges such as Binance, OKX and Bybit, among others, migrated the RNDR token from Ethereum to the new RENDER version on Solana.
In August 2024, the Render Network announced the launch of their Cinema4D Wizard, a new feature that simplifies the process of rendering 3D content on the Render Network directly from within Cinema4D. In October the same year, Blender Cycles entered a closed beta phase on the Render Network as part of RNP 014.
In November 2024, following positive regulatory tailwinds for Token-backed digital asset ETPs, the 21Shares RNDR ETP was listed. In December 2024, Valour also launched it's Render ETP as part of a batch of 20 new products.
By April 2025, voting on a proposal for sustainable emissions and rewards framework for Open Compute GPU node operators was established in RNP 019. After an initial rejection, the proposal was later approved in May 2025. Following the passing of RNP 019, the Render Network introduced the Render Compute Network, an initiative seeking to expand support from solely 3D rendering tasks to AI and general-purpose workloads. Additionally, in April RenderCon 2025 also took place, featuring Render-Solana integrations, enabling low-latency GPU task submission and advancing the use of Solana as a high-throughput backbone for decentralized compute.
In June, eToro listed the RENDER token alongside 33 additional assets for their U.S customers.
By October, RNP-021 was proposed, expanding the framework of RNP-019 to include enterprise-grade GPUs such as the NVIDIA H100, H200, A100, AMD MI300 series, and others. By doing so, the network could serve more demanding workloads, such as large-scale AI model training or advanced video and image generation, via a decentralized compute infrastructure model. In November, RNP-21 was successfully approved with 98.8% votes in favor.